Hello, Internets.
It's late and I'm feeling fairly philosophical, so I thought we'd have a little chat. See, you've grown up, Internets. You're no longer some awkward tool utilized by geeks and hackers. True, you're not quite the cyberspace dream that many a science fiction writer from the 80's or 90's might have envisioned. In terms of the metaphor, the major hormonal changes have taken place, but your role isn't quite clear.
There's some people that might talk about the blogosphere, and the way it's changing journalism. There's some that might talk of small business, e-trading, or cottage industries, creating a weird space for entrepreneurs and new industries. We could talk about MySpace, p2p, bit torrent, RSS feeds, YouTube, and just what all this has done to the way we consume media. There's a fair few of us in HG who might wax poetic about MUDs, MMO's, Counterstrike, Warcraft, Everquest, hell, even Kingdom of Loathing, and what all this means to the future of our favorite pastime.
Some people call it Community. With the capital letter and everything.
So what is it? Beyond discussions of mere crude infrastructure, of tubes and their series, at any level you wish to look, the fundamental nature of the internet is the exchange of information. In this sense, I think we can call this not a place, in dependant and sustained, but an act, ever changing as it is enacted by users. The Internet, then, is people engaged in willful connection with others to exchange information.
I want to be clear that we're talking not about a place, but something enacted by people. This means the internet has no rules. Not in the normal sense. There's a bleed-over effect from local culture and codes, but nothing is solid. Everything is fair game.
Now, if that is true, why isn't this all chaos? It's here I'll give the folks who say Community a nod; there are basic forces at work here in this non-place, forces nearly indistinguishable from those enacted by culture. This may not be a community, but communication is happening, perhaps more fluidly than ever before.
Ideas float freely, are examined quickly, free of pretense, analyzed, disseminated. The only cap on the evolution of ideas is bandwith. But the driving force here isn't natural selection, it's popularity.
Ideas people like get saved, bookmarked, linked. They thrive on page views, fanmail, hatemail, user-created content (fanart).
With ideas melding and becoming new ideas so quickly, it's interesting that nothing every gets thrown away. Huge databases sit in air conditioned rooms, quietly holding their archives until that day when someone needs the information they store. Old ideas, saved for a future date to be formed into something new.
And then we have the House Geek News Service. Very few people may ever read this, or indeed, find it useful or entertaining. But it's here. Our little collection of ideas, our contribution to enacting the internet.